Overview
This project is a collection of experiments working with public game APIs, mainly from World of Warcraft and Albion Online.
The goal was to understand how APIs, endpoints, and data flows work in practice.
Why I built it
I wanted to learn how to interact with APIs using Python and explore how external data can be used in small tools or services.
Using game APIs made it more interesting, since the data was familiar and easier to relate to.
What I built
- A simple endpoint-based site using World of Warcraft Armory data
- A small system for Albion Online data that explored economic insights and market data
These were not meant as full applications, but as learning experiments.
What I learned
- How API endpoints work
- Handling requests and responses in Python
- Structuring data in a usable way
- Turning raw data into something meaningful
What’s next
- Apply the same approach to more practical use cases
- Build tools that use APIs in real-world scenarios
- Combine API data with automation or dashboards